mirror of
https://github.com/forkless/NotAlterra.git
synced 2026-08-21 18:34:25 +02:00
doc comments, governance, decisions, polish
This commit is contained in:
+22
-9
@@ -13,8 +13,11 @@ use std::path::{Path, PathBuf};
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// ── process detection ──────────────────────────────────────────────────────
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/// Return `true` if Subnautica 2 appears to be running.
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/// Check if Subnautica 2 is currently running (Windows).
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/// Process detection is disabled — returns `false` to avoid AV false positives.
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///
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/// Always returns `false` — process detection (`tasklist` / `pgrep`) is
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/// intentionally disabled to avoid Windows Defender false positives
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/// (Trojan:Win32/Wacatac.C!ml). Users are reminded to close the game
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/// manually before using the tool.
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#[cfg(target_os = "windows")]
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pub fn game_running() -> bool {
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// Process detection disabled — avoid AV false-positives.
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@@ -34,7 +37,9 @@ fn _game_running_windows() -> bool {
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}
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/// Check if Subnautica 2 is currently running (Linux).
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/// Process detection is disabled — always returns `false` to avoid AV false positives.
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///
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/// Always returns `false` — process detection via `pgrep` is disabled to
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/// avoid false positives. Users are reminded to close the game manually.
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#[cfg(not(target_os = "windows"))]
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pub fn game_running() -> bool {
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false
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@@ -61,7 +66,8 @@ fn _game_running_linux() -> bool {
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// ── transaction logging ────────────────────────────────────────────────────
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/// Path to transaction.log next to the binary.
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/// Path to `transaction.log` alongside the binary. All timestamped actions
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/// are appended here for audit trail purposes.
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pub fn log_path() -> PathBuf {
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exe_dir().join("transaction.log")
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}
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@@ -77,7 +83,11 @@ fn exe_dir() -> PathBuf {
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/// Maximum lines before rotation.
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const MAX_LOG_LINES: usize = 10_000;
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/// Append a timestamped log entry. Auto-rotates if the log exceeds 10k lines.
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/// Append a timestamped log entry to `transaction.log`.
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///
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/// Format: `YYYY-MM-DD HH:MM:SS | ACTION | detail | result`
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/// Auto-rotates if the log exceeds 10,000 lines — the oldest lines are
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/// discarded, keeping only the most recent 10,000.
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pub fn log_action(
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action: &str,
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detail: &str,
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@@ -105,9 +115,11 @@ pub fn log_action(
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f.write_all(line.as_bytes())?;
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Ok(())
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}
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/// Truncate a filesystem path to start at `Subnautica2/` or `Subnautica2\`
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/// for privacy-safe logging. Returns the original path if no truncation
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/// is possible.
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/// Truncate a filesystem path to start at `Subnautica2/` or `Subnautica2\`,
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/// stripping the user-specific prefix for privacy-safe logging.
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///
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/// Returns the original path unchanged if `Subnautica2` is not found in the
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/// input (e.g. custom paths entered via `Set save folder`).
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pub fn sanitize_path(p: &str) -> String {
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let needle = "Subnautica2";
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let sep = if p.contains('\\') { "\\" } else { "/" };
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@@ -118,7 +130,8 @@ pub fn sanitize_path(p: &str) -> String {
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}
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}
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/// Check whether a path looks like a network/UNC path (for warning purposes).
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/// Check whether a path looks like a network/UNC path — for warning purposes.
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/// Matches paths starting with `\\` (Windows) or `//` (Linux).
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pub fn is_network_path(p: &str) -> bool {
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p.starts_with("\\\\") || p.starts_with("//")
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}
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+31
-17
@@ -111,7 +111,9 @@ impl App {
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}
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}
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/// Internal helper — see module-level documentation for context.
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/// Return the directory containing the running executable. Used to locate
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/// the sentinel file, backups directory, and `transaction.log` alongside
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/// the binary.
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fn exe_dir() -> PathBuf {
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std::env::current_exe()
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.ok()
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@@ -119,7 +121,9 @@ fn exe_dir() -> PathBuf {
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.unwrap_or_else(|| PathBuf::from("."))
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}
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/// Internal helper — see module-level documentation for context.
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/// Refresh the dashboard counters (live saves, backups, ini backup status)
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/// shown in the header bar. Called after changing the save folder or after
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/// any backup/restore operation.
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fn refresh_stats(tui_state: &mut tui::AppState, save_folder: Option<&Path>) {
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tui_state.save_path = save_folder.map(|p| p.display().to_string());
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let backup_root = exe_dir().join("NotAlterra_Backups");
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@@ -666,7 +670,7 @@ fn action_restore_backup<B: Backend>(terminal: &mut Terminal<B>, app: &mut App)
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// ── .ini submenu ───────────────────────────────────────────────────────────
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/// Internal helper — see module-level documentation for context.
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/// Display the .ini management submenu with Backup, Restore, and Delete options.
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fn run_ini_submenu<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -> Result<()> {
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let ini_path = get_ini_path(terminal, app)?;
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let backup_root = app.backup_root();
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@@ -719,7 +723,7 @@ fn run_ini_submenu<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -> Res
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Ok(())
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}
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/// Internal helper — see module-level documentation for context.
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/// Back up all `.ini` files from the Config\Windows folder into a timestamped archive.
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fn ini_backup_action<B: Backend>(
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terminal: &mut Terminal<B>,
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app: &mut App,
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@@ -747,7 +751,8 @@ fn ini_backup_action<B: Backend>(
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Ok(())
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}
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/// Internal helper — see module-level documentation for context.
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/// Restore `.ini` files from a selected backup into the Config\Windows folder.
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/// Creates a pre-restore safety copy of the current `.ini` files first.
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fn ini_restore_action<B: Backend>(
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terminal: &mut Terminal<B>,
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app: &mut App,
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@@ -811,7 +816,8 @@ fn ini_restore_action<B: Backend>(
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Ok(())
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}
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/// Internal helper — see module-level documentation for context.
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/// Delete all `.ini` files from the Config\Windows folder.
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/// Refuses to proceed unless at least one `.ini` backup exists in the backup root.
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fn ini_delete_action<B: Backend>(
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terminal: &mut Terminal<B>,
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app: &mut App,
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@@ -956,7 +962,9 @@ fn action_inspect_saves<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -
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// ── helpers ────────────────────────────────────────────────────────────────
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/// Internal helper — see module-level documentation for context.
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/// Poll for a single key event with a timeout in milliseconds.
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/// Returns `None` if no key is pressed within the timeout. Filters out
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/// `KeyEventKind::Release` events to avoid double-firing on held keys.
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fn poll_key(timeout_ms: u64) -> Result<Option<crossterm::event::KeyEvent>> {
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if event::poll(std::time::Duration::from_millis(timeout_ms))? {
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if let Event::Key(key) = event::read()? {
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@@ -999,10 +1007,9 @@ fn slot_number(slot: &str) -> String {
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.unwrap_or_else(|| slot.to_string())
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}
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/// Internal helper — see module-level documentation for context.
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/// Internal helper — see module-level documentation for context.
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/// Display an informational dialog with a single OK button.
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/// Display a dialog with styled content lines (colors, bold).
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/// Display a dialog with styled content lines (colors, bold). Accepts
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/// `Line` slices — use for metadata displays, help text, or any content
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/// that needs inline formatting. Press Enter or Space to dismiss.
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fn ok_dialog_styled<B: Backend>(terminal: &mut Terminal<B>, app: &App, title: &str, lines: &[Line]) -> Result<()> {
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loop {
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terminal.draw(|f| tui::draw_ok_dialog_styled(f, &app.tui_state, title, lines))?;
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@@ -1014,8 +1021,9 @@ fn ok_dialog_styled<B: Backend>(terminal: &mut Terminal<B>, app: &App, title: &s
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}
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}
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/// Internal helper — see module-level documentation for context.
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/// Display an informational dialog with a single OK button.
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/// Display a plain-text informational dialog with a single OK button.
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/// `msg` supports newlines for multi-line messages. Press Enter or
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/// Space to dismiss. For styled content, use `ok_dialog_styled`.
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fn ok_dialog<B: Backend>(terminal: &mut Terminal<B>, app: &App, title: &str, msg: &str) -> Result<()> {
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loop {
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terminal.draw(|f| tui::draw_ok_dialog(f, &app.tui_state, title, msg))?;
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@@ -1027,13 +1035,15 @@ fn ok_dialog<B: Backend>(terminal: &mut Terminal<B>, app: &App, title: &str, msg
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}
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}
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/// Internal helper — see module-level documentation for context.
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/// Check whether at least one backup directory exists in the backup root.
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/// Used to gate destructive operations behind a backup requirement.
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fn has_existing_backup(app: &App) -> bool {
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let root = app.backup_root();
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root.exists() && std::fs::read_dir(&root).is_ok_and(|mut d| d.any(|e| e.is_ok_and(|e| e.path().is_dir())))
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}
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/// Internal helper — see module-level documentation for context.
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/// Gate: warn the user if no full backup exists yet. Returns `false` if
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/// no backup is found (caller should abort the destructive operation).
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fn require_backup<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -> Result<bool> {
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if has_existing_backup(app) {
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return Ok(true);
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@@ -1043,7 +1053,9 @@ fn require_backup<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -> Resu
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Ok(false)
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}
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/// Internal helper — see module-level documentation for context.
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/// Derive the canonical `.sav` target filename from a `.bak` filename.
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/// E.g. `savegame_0_9.bak` → `savegame_0.sav`. Falls back to replacing
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/// `.bak` with `.sav` if the slot pattern is not recognized.
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fn derive_target_sav(bak_name: &str) -> String {
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crate::gvas::derive_slot_from_filename(bak_name)
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.map(|s| format!("{s}.sav"))
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@@ -1150,7 +1162,9 @@ fn fs_meta(path: &Path) -> Result<std::fs::Metadata, ()> {
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std::fs::metadata(path).map_err(|_| ())
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}
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/// Internal helper — see module-level documentation for context.
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/// Format a playtime value in seconds to a human-readable string
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/// (`HHh MMm` or `MMm`, zero-padded to 2 digits). Returns `—` for
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/// `None` or sub-minute values.
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fn format_playtime(seconds: Option<f64>) -> String {
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match seconds {
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Some(s) if s >= 3600.0 => {
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+20
-8
@@ -209,8 +209,9 @@ pub fn draw_confirm_popup(
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draw_whale_separator(f, bar, app);
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}
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/// Render a simple informational dialog with a message.
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/// Shows title, body text, and an OK button.
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/// Render an informational dialog with a plain-text message and OK button.
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/// Auto-sizes to fit content. Title is displayed in cyan, message in gray,
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/// whale separator at the bottom. Press Enter or Space to dismiss.
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pub fn draw_ok_dialog(f: &mut Frame, app: &AppState, title: &str, message: &str) {
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let content_w = message.lines().map(|l| l.len()).max().unwrap_or(20).max(title.len()) as u16 + 10;
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let popup_w = content_w.max(50).min(f.area().width.saturating_sub(4));
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@@ -231,7 +232,9 @@ pub fn draw_ok_dialog(f: &mut Frame, app: &AppState, title: &str, message: &str)
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draw_whale_separator(f, bar, app);
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}
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/// Render a dialog with styled content lines.\n/// Supports inline formatting (colors, bold) via [`Line`].
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/// Render a dialog with styled content lines. Supports inline formatting
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/// (colors, bold) via [`Line`] slices. Use for metadata displays, help
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/// text, or any content that needs per-span styling.
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pub fn draw_ok_dialog_styled(f: &mut Frame, app: &AppState, title: &str, lines: &[Line]) {
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let content_w = lines.iter().map(|l| l.width() as u16).max().unwrap_or(20).max(title.len() as u16) + 10;
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let popup_w = content_w.max(50).min(f.area().width.saturating_sub(4));
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@@ -288,7 +291,9 @@ pub fn draw_sub_menu(
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draw_status_bar(f, chunks[3], app);
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}
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/// Draw a simple text screen with a "press any key" prompt.
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/// Draw a full-screen text display with a "press any key" prompt at the
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/// bottom. Used for status messages during long operations (scanning,
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/// backing up) and for displaying scan results.
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pub fn draw_text_screen(
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f: &mut Frame,
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app: &AppState,
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@@ -586,8 +591,10 @@ fn draw_status_bar(f: &mut Frame, area: Rect, app: &AppState) {
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draw_whale_separator(f, area, app);
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}
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/// Separator line with a whale patrolling right-to-left.
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/// Disappears for ~10 s after reaching the left edge.
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/// Draw the bottom status bar with an animated whale patrolling right-to-left.
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/// The whale moves one position every 180ms. After reaching the left edge,
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/// it disappears for ~5.4s (30 cooldown ticks) before reappearing on the
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/// right. Two variants alternate every 400ms.
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pub fn draw_whale_separator(f: &mut Frame, area: Rect, app: &AppState) {
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if area.width < 4 { return; }
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let elapsed = app.whale_start.elapsed().as_millis() as u64;
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@@ -801,8 +808,13 @@ pub fn draw_input_dialog(
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draw_whale_separator(f, bar, _app);
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}
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/// Truncate a path to show the tail (most specific directories).
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/// e.g. `C:\Users\...\Subnautica2\Saved\SaveGames` → `…\Subnautica2\Saved\SaveGames`
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/// Truncate a filesystem path to show only the most specific directories.
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/// Walks forward to the first path separator after the truncation point to
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/// avoid splitting mid-component.
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///
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/// Examples:
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/// - `C:\Users\user\AppData\...\SaveGames` → `…\AppData\...\SaveGames`
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/// - A short path that fits `max_width` is returned unchanged.
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fn truncate_path_tail(path: &str, max_width: usize) -> String {
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if path.len() <= max_width {
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return path.to_string();
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