diff --git a/src/tui.rs b/src/tui.rs index b5c0b61..7468d80 100644 --- a/src/tui.rs +++ b/src/tui.rs @@ -125,9 +125,7 @@ pub fn draw_main_menu(f: &mut Frame, state: &mut ListState, app: &AppState, save let prompt = "↑/↓ navigate Enter select"; draw_select_list(f, chunks[2], &items, &descs, prompt, state); - // Whale bar draw_whale_separator(f, chunks[3], app); - draw_status_bar(f, chunks[4], app); } /// Draw the disclaimer popup with full warning text. @@ -286,7 +284,7 @@ pub fn draw_sub_menu( f.render_widget(title_p, chunks[1]); draw_select_list(f, chunks[2], items, descs, "↑/↓ navigate Enter select Esc back", state); - draw_status_bar(f, chunks[4], app); + draw_status_bar(f, chunks[3], app); } /// Draw a simple text screen with a "press any key" prompt. @@ -306,7 +304,7 @@ pub fn draw_text_screen( Style::default().fg(Color::DarkGray), )) .alignment(Alignment::Center); - f.render_widget(prompt_p, chunks[4]); + f.render_widget(prompt_p, chunks[3]); } /// Draw a file/folder picker list. @@ -335,7 +333,7 @@ pub fn draw_picker_with_info( let prompt = "↑/↓ navigate Enter select Esc cancel"; draw_select_list_with_info(f, chunks[2], items, descs, prompt, state, selected_info); - draw_status_bar(f, chunks[4], app); + draw_status_bar(f, chunks[3], app); } // ── internal drawing helpers ─────────────────────────────────────────────── @@ -347,8 +345,7 @@ fn standard_layout(area: Rect, menu_items: usize) -> Vec { .constraints([ Constraint::Length(3), // header Constraint::Length(2), // dashboard - Constraint::Min(menu_height.min(area.height.saturating_sub(7))), // menu - Constraint::Length(1), // whale bar + Constraint::Min(menu_height.min(area.height.saturating_sub(6))), // menu Constraint::Length(1), // status bar ]) .split(area).to_vec() @@ -614,7 +611,7 @@ fn draw_whale_separator(f: &mut Frame, area: Rect, app: &AppState) { let elapsed = app.whale_start.elapsed().as_millis() as u64; let bar_w = area.width as u64; let speed_ms: u64 = 180; - let cooldown_ticks: u64 = 166; + let cooldown_ticks: u64 = 83; let total = bar_w + cooldown_ticks; let t = (elapsed / speed_ms) % total; if t < bar_w {