# Changelog All notable changes to NotAlterra are documented in this file. --- ## [v0.1.3] — 2026-06-01 ### Added - Column headers in file pickers (Slot, Description, Game Type, Playtime, Size, Date) - Navigation prompt moved to same line as item description ### Changed - "Multiplayer" / "Single Player" used consistently throughout picker and inspector - Release archives moved to `builds/` directory - Playtime zero-padded to 2 digits (03h 05m) - Header and blank rows non-navigable in pickers ### Fixed - Playtime extraction on production saves (fallback byte-scan for DoubleProperty) - File picker column alignment and spacing tightened ## [v0.1.2] — 2026-06-01 ### Added - Playtime extraction from GVAS `ElapsedTimeDouble` property — displays as `Xh Ym` in file picker and inspector - Filesystem checks for .ini delete guard — requires actual `.ini` files in backup - Non-blocking event poll across all screens ### Changed - Replaced process detection (`tasklist`/`pgrep`) with startup warning modal to avoid Windows Defender false-positive (Trojan:Win32/Wacatac.C!ml) - "Online" / "Local" renamed to "Multiplayer" / "Single Player" throughout - Date format changed to `YYYY-Mon-DD HH:MM` - Status bar text removed — whale-only row - "Back" option added to .ini submenu - All save/ini operations now show file counts ### Fixed - .ini backup now shows OK confirmation dialog - .ini restore returns file count - Fullbackup restore returns file count - Dashboard stats filter by `savegame_*` prefix - OK dialog width padding prevents text clipping - File picker column alignment tightened ## [v0.1.1] — 2026-05-31 ### Changed - "Recover .sav file from .bak" renamed to "Recover save file" (less technical) - Dashboard stats now filter by `savegame_*` prefix, matching the file picker - Save/Backup labels pluralize based on count ### Added - 🐋 animated leviathan patrols the status bar - Non-blocking event poll across all screens — animates everywhere - Whale rendered on popups, dialogs, and file pickers - "Back" option in .ini management submenu ### Fixed - Game-running guard shows informative OK dialog instead of silent exit - OK dialog width padding prevents text clipping on long lines ## [v0.1.0] — 2026-05-31 ### Added - Cross-platform terminal UI (ratatui + crossterm) with keyboard-driven menus, pickers, popups, and status bar - GVAS save-file binary parser: extracts SlotName, DisplayName, bIsMultiplayerSave, GameMode, LevelName, BuildNumber, and more - **Save-folder discovery** with Windows fast-path (`%LOCALAPPDATA%`) and Linux Proton/Steam Deck paths - **.bak to .sav recovery** with filename-derived slot grouping, `.sav.old` rollback, and size sanity checks - **Full backup / restore** (only `savegame_*` files) with pre-restore snapshots and verification - **UE5 Config (.ini) management** — backup, restore, and guarded delete - **Save inspector** with full GVAS metadata displayed in a color-coded popup - **Slot grouping** in the recovery picker — first entry per slot gets a numbered label, subsequent entries blank - **Online / Local detection** via `bIsMultiplayerSave` BoolProperty - **Mode-change warning** (Online ↔ Local) and **name-change warning** on recovery - **Game-running guard** — exits or warns if Subnautica 2 is active - **Transaction log** (`transaction.log`) with `MANUAL_BAK`, `AUTO_BAK`, `RESTORE`, `RECOVER`, `CONFIG_BAK`, `CONFIG_RESTORE`, `CONFIG_DEL`, and `LICENSE` actions - **Disclaimer popup** with Accept / Decline buttons — Esc returns to menu without revoking - **OK dialogs** for backup results, no-backup warnings, and ini action outcomes - **Confirmation popups** with `[ Yes ]` / `[ No ]` buttons and detailed metadata comparison - **No-backup guard** — warns if `NotAlterra_Backups` is empty before destructive actions - **Empty directory cleanup** — failed backup directories are removed - **Auto-size popups** — GVAS inspector and OK dialogs scale to fit content - **Terminal resize** — main loop and all sub-loops respond to terminal size changes - **Arrow-key debounce** — `KeyRelease` events are filtered; no double-stepping - **Elapsed timer** during save-folder scan with background threading - **Release build script** (`build.sh`) producing `notalterra-v{version}-linux-amd64.tar.gz` and `notalterra-v{version}-windows-amd64.zip` - `--version` / `-v` CLI flag - MIT License and README with build, usage, and unpack instructions ### Changed - Improved game-running exit message — explains why save files are at risk ### Fixed - Background scan thread panic no longer hangs the application - Arrow-key navigation no longer overshoots — `KeyEventKind::Release` events filtered - GVAS metadata popup renders all 11 fields (was clipped to 2 because of `Paragraph::new(Span)`) - Header path now shows tail of path (e.g. `…\Subnautica2\Saved\SaveGames`) instead of truncated prefix - Confirmation popup always appears — hard `require_backup` block replaced with soft warning ### Security - Game-running detection at launch and before each destructive operation - `.ini` delete guarded by requiring at least one `ini_backup_*` directory