Add a preference system that lets users configure default font, roughness,
fontSize, and strokeWidth — with three scopes (session/folder/global).
Skill layer (Step 1 in SKILL.md):
- Reads .claude/excalidraw-preferences.json (folder) then
~/.claude/skills/excalidraw-skill/preferences.json (global)
- If neither exists, prompts user interactively on first use
- Session-only scope keeps preferences in-memory without saving
Server layer (index.ts):
- loadPreferences() reads the same files at startup
- Replaces hardcoded fontFamily ?? 1 with USER_PREFS.fontFamily
- Folder-level preferences override global; user values override both
Also ships preferences.example.json as a template (preferences.json
is gitignored).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Excalidraw skill lacked guidance on building complex visual shapes from
basic primitives, leading to flat single-shape attempts for structures
like roofs and walls. Adds coordinate geometry foundations so agents
produce realistic illustrative diagrams alongside technical ones.
🔧 Core geometric principles:
- Compose complex shapes from many small primitives with tessellation
- Eliminate gaps using interleaving offset rows at half-width spacing
- Parametric positioning formulas for centering, circular, triangular, and isometric layouts
- Scale primitive dimensions proportionally to container size
📦 Technique catalog reference:
- Illustrative elements (roofs, walls, clouds, trees, fences, windows)
- Sugiyama-inspired flow diagram layout algorithm
- Zone-grid architecture diagram layout
- Isometric 2.5D projection formulas
- Repeating pattern formulas with brick-pattern offsets
🧹 Consolidate tenants/projects/search into single compact table to
keep SKILL.md under the 500-line skill guideline
Replace in-memory storage with SQLite (WAL mode), add workspace-based
multi-tenancy with auto-detection via server.listRoots(), and embed the
canvas server into the MCP process for single-process operation.
🔧 Core enhancements:
- SQLite persistence with versioning, element history, and search
- Multi-tenancy: isolated canvases per workspace (SHA-256 tenant IDs)
- Embedded canvas lifecycle (single node process starts MCP + canvas)
- Auto-sync with 3s debounce and manual override toggle
- Configurable canvas port via CANVAS_PORT env var
- 6 new MCP tools (search, history, tenants, projects)
- Workspace switcher UI with dropdown search
- Sync normalization to prevent bound-text breakage on reload
🐳 Docker & CI improvements:
- BuildKit cache mounts for faster npm installs across builds
- Skip native compilation in frontend-builder stage (--ignore-scripts)
- Build only linux/amd64 on PRs, multi-arch on push to main
- Docker Hub registry with proper build tools for better-sqlite3
- CI and Docker status check gates (github/ci-status-check, github/docker-build-check)
📦 Package & publishing:
- Renamed to @sanjibdevnath/mcp-excalidraw-local (v3.0.0)
- Updated npm-publish workflow for scoped package
- Updated bin entry, keywords, and files list
📝 Documentation:
- README with UI screenshots, architecture diagram, and full feature docs
- Updated agent skill with 32-tool cheatsheet and workflow playbooks
- Fork attribution and upstream comparison table
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat: enhance Excalidraw MCP with advanced canvas toolkit features
- Rename skill to `excalidraw-skill` with expanded playbook and cheatsheet.
- Add new MCP tools for iterative refinement: `describe_scene` and `get_canvas_screenshot`.
- Implement layout tools (`align_elements`, `distribute_elements`) and `duplicate_elements`.
- Add file I/O support for `.excalidraw` JSON and image export (PNG/SVG).
- Introduce named snapshots for canvas state management.
- Add server-side element CRUD and WebSocket handlers for real-time sync.
- Normalize `points` format for arrows and lines.
* docs: update README with v2.0 features and official MCP comparison
* feat: implement arrow binding and edge-to-edge routing
* fix: enhance security with path sanitization and improve export error handling
* feat: add viewport control, design guide, and excalidraw.com URL export
* feat: enhance excalidraw.com export with proper scene formatting and labels