* feat: enhance Excalidraw MCP with advanced canvas toolkit features - Rename skill to `excalidraw-skill` with expanded playbook and cheatsheet. - Add new MCP tools for iterative refinement: `describe_scene` and `get_canvas_screenshot`. - Implement layout tools (`align_elements`, `distribute_elements`) and `duplicate_elements`. - Add file I/O support for `.excalidraw` JSON and image export (PNG/SVG). - Introduce named snapshots for canvas state management. - Add server-side element CRUD and WebSocket handlers for real-time sync. - Normalize `points` format for arrows and lines. * docs: update README with v2.0 features and official MCP comparison * feat: implement arrow binding and edge-to-edge routing * fix: enhance security with path sanitization and improve export error handling * feat: add viewport control, design guide, and excalidraw.com URL export * feat: enhance excalidraw.com export with proper scene formatting and labels
36 lines
794 B
JavaScript
36 lines
794 B
JavaScript
#!/usr/bin/env node
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/* eslint-disable no-console */
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const DEFAULT_URL = process.env.EXPRESS_SERVER_URL || "http://localhost:3000";
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function parseArgs(argv) {
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const out = { url: DEFAULT_URL };
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for (let i = 0; i < argv.length; i++) {
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const a = argv[i];
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if (a === "--url") out.url = argv[++i];
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}
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return out;
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}
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async function main() {
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if (typeof fetch !== "function") {
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throw new Error("This script requires Node 18+ (global fetch).");
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}
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const { url } = parseArgs(process.argv.slice(2));
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const res = await fetch(`${url.replace(/\/$/, "")}/health`);
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const text = await res.text();
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if (!res.ok) {
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console.error(text);
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process.exit(1);
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}
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console.log(text);
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}
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main().catch((err) => {
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console.error(err?.stack || String(err));
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process.exit(1);
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});
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