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fix(sessions): open a sqlite connection per operation, not per thread (#1022)
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+20
-2
@@ -4,6 +4,8 @@ from __future__ import annotations
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import asyncio
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import logging
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import sqlite3
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from contextlib import contextmanager
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from typing import TYPE_CHECKING, Any, cast
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from weakref import WeakKeyDictionary
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@@ -12,7 +14,7 @@ from agents.memory import SQLiteSession
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if TYPE_CHECKING:
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from collections.abc import Callable
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from collections.abc import Callable, Iterator
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from pathlib import Path
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from agents.items import TResponseInputItem
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@@ -22,9 +24,25 @@ if TYPE_CHECKING:
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logger = logging.getLogger(__name__)
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class _PooledConnectionSession(SQLiteSession):
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@contextmanager
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def _locked_connection(self) -> Iterator[sqlite3.Connection]:
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with self._lock:
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if self._closed:
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raise RuntimeError("SQLiteSession is closed")
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if self._is_memory_db:
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yield self._shared_connection
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return
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connection = sqlite3.connect(str(self.db_path), check_same_thread=False)
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try:
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yield connection
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finally:
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connection.close()
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def open_agent_session(agent_id: str, path: Path) -> SQLiteSession:
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path.parent.mkdir(parents=True, exist_ok=True)
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return SQLiteSession(session_id=agent_id, db_path=path)
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return _PooledConnectionSession(session_id=agent_id, db_path=path)
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async def seed_initial_input(session: Session, initial_input: Any) -> bool:
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