Files
strix/strix/interface/tui/internal/app/agents.go
T

254 lines
6.9 KiB
Go

package app
import (
"fmt"
"strings"
"github.com/charmbracelet/lipgloss"
"github.com/usestrix/strix/tui/internal/protocol"
"github.com/usestrix/strix/tui/internal/render"
)
type agentTreeEntry struct {
index int
depth int
prefix string
}
// agentTreeEntries mirrors Textual Tree's depth-first ordering while retaining
// each agent's snapshot index for event lookup and commands.
func agentTreeEntries(agents []protocol.Agent, collapsed map[string]bool) []agentTreeEntry {
indexByID := make(map[string]int, len(agents))
for i, agent := range agents {
indexByID[agent.ID] = i
}
children := make(map[int][]int, len(agents))
var roots []int
for i, agent := range agents {
parentIndex := -1
if agent.ParentID != nil {
if candidate, ok := indexByID[*agent.ParentID]; ok && candidate != i {
parentIndex = candidate
}
}
if parentIndex < 0 {
roots = append(roots, i)
} else {
children[parentIndex] = append(children[parentIndex], i)
}
}
entries := make([]agentTreeEntry, 0, len(agents))
visited := make(map[int]bool, len(agents))
var hideDescendants func(int)
hideDescendants = func(index int) {
for _, child := range children[index] {
if visited[child] {
continue
}
visited[child] = true
hideDescendants(child)
}
}
var walk func(int, int, []bool, bool)
walk = func(index, depth int, continuations []bool, isLast bool) {
if visited[index] {
return
}
visited[index] = true
var prefix strings.Builder
if depth > 0 {
for _, continues := range continuations {
if continues {
prefix.WriteString("│ ")
} else {
prefix.WriteString(" ")
}
}
if isLast {
prefix.WriteString("└─ ")
} else {
prefix.WriteString("├─ ")
}
}
entries = append(entries, agentTreeEntry{index: index, depth: depth, prefix: prefix.String()})
if collapsed[agents[index].ID] {
hideDescendants(index)
return
}
nextContinuations := continuations
if depth > 0 {
nextContinuations = append(append([]bool(nil), continuations...), !isLast)
}
for i, child := range children[index] {
walk(child, depth+1, nextContinuations, i == len(children[index])-1)
}
}
for i, root := range roots {
walk(root, 0, nil, i == len(roots)-1)
}
// Malformed cycles have no root. Keep their nodes visible rather than losing
// them, treating the first unvisited node as another root.
for i := range agents {
if !visited[i] {
walk(i, 0, nil, true)
}
}
return entries
}
func hasAgentChildren(agentID string, agents []protocol.Agent) bool {
for _, agent := range agents {
if agent.ParentID != nil && *agent.ParentID == agentID {
return true
}
}
return false
}
func windowStart(offset, length, size int) int {
return min(max(0, offset), max(0, length-size))
}
func selectedAgentRow(entries []agentTreeEntry, selectedIndex int) int {
for row, entry := range entries {
if entry.index == selectedIndex {
return row
}
}
return 0
}
func selectedAgentIndex(agents []protocol.Agent, selectedID string) int {
if selectedID != "" {
for i, agent := range agents {
if agent.ID == selectedID {
return i
}
}
}
return 0
}
func (m Model) selectedAgentID() string {
if m.selectedAgent >= 0 && m.selectedAgent < len(m.snapshot.Agents) {
return m.snapshot.Agents[m.selectedAgent].ID
}
return ""
}
func (m Model) selectedAgentCanStop() bool {
if m.selectedAgent < 0 || m.selectedAgent >= len(m.snapshot.Agents) {
return false
}
switch m.snapshot.Agents[m.selectedAgent].Status {
case "running", "waiting", "budget_paused":
return true
default:
return false
}
}
func (m Model) agentsView(width, height int) string {
// The tree's root ("Agents") is hidden (show_root = False), so no header row
// is drawn — only the agent nodes.
var lines []string
statusIcons := map[string]string{"running": "⚪", "waiting": "⏸", "budget_paused": "⏸", "completed": "🟢", "failed": "🔴", "crashed": "🔴", "stopped": "■"}
entries := agentTreeEntries(m.snapshot.Agents, m.collapsedAgents)
start := windowStart(m.agentOffset, len(entries), height)
end := min(len(entries), start+height)
for _, entry := range entries[start:end] {
agent := m.snapshot.Agents[entry.index]
icon := statusIcons[agent.Status]
if icon == "" {
icon = "○"
}
vulnSuffix := ""
if count := m.agentVulnCount(agent.ID); count > 0 {
vulnSuffix = fmt.Sprintf(" (%d)", count)
}
// Only a node with children carries a toggle; a leaf renders none at all,
// so its icon sits where its parent's toggle would be.
disclosure := ""
if hasAgentChildren(agent.ID, m.snapshot.Agents) {
disclosure = "▼ "
if m.collapsedAgents[agent.ID] {
disclosure = "▶ "
}
}
label := disclosure + icon + " " + agent.Name + vulnSuffix
// The guides are dim and stay outside the cursor; the cursor is a filled
// block behind the label alone.
labelStyle := lipgloss.NewStyle().Foreground(treeLabel)
if entry.index == m.selectedAgent {
labelStyle = labelStyle.Foreground(treeCursorFg).Background(treeCursorBg).Bold(true)
}
room := max(1, width-lipgloss.Width(entry.prefix))
lines = append(lines,
lipgloss.NewStyle().Foreground(treeGuide).Render(entry.prefix)+
labelStyle.Render(truncate(label, room)))
}
return strings.Join(lines, "\n")
}
// agentVulnCount counts vulnerabilities attributed to an agent, matching the
// " (N)" suffix _update_agent_node appends to each tree node.
func (m Model) agentVulnCount(agentID string) int {
count := 0
for _, vuln := range m.snapshot.Vulnerabilities {
if render.StringValue(vuln["agent_id"]) == agentID {
count++
}
}
return count
}
func (m *Model) ensureAgentVisible() {
entries := agentTreeEntries(m.snapshot.Agents, m.collapsedAgents)
if len(entries) == 0 {
m.agentOffset = 0
return
}
_, _, agentHeight := m.sidebarHeights()
rows := max(1, agentHeight-4)
row := selectedAgentRow(entries, m.selectedAgent)
if row < m.agentOffset {
m.agentOffset = row
} else if row >= m.agentOffset+rows {
m.agentOffset = row - rows + 1
}
m.agentOffset = min(m.agentOffset, max(0, len(entries)-rows))
}
func (m Model) agentPageSize() int {
_, _, agentHeight := m.sidebarHeights()
return max(1, agentHeight-4)
}
func (m *Model) keepAgentSelectionInWindow() {
entries := agentTreeEntries(m.snapshot.Agents, m.collapsedAgents)
if len(entries) == 0 {
return
}
rows := m.agentPageSize()
row := selectedAgentRow(entries, m.selectedAgent)
if row < m.agentOffset {
m.selectedAgent = entries[m.agentOffset].index
} else if row >= m.agentOffset+rows {
m.selectedAgent = entries[min(len(entries)-1, m.agentOffset+rows-1)].index
}
}
func (m Model) agentHasEvents(agentID string) bool {
for _, event := range m.snapshot.Events {
if event.AgentID == agentID {
return true
}
}
return false
}
// sweepView ports _get_sweep_animation: a triangle-wave sweep of six squares
// across an 8-color palette (dimmest shows a "·"), matching the Python cadence
// and motion exactly.