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157 lines
4.1 KiB
Markdown
157 lines
4.1 KiB
Markdown
# NotAlterra
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**Subnautica 2 Save Manager**
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NotAlterra is an unofficial tool for managing Subnautica 2 save files. It locates your save folders, backs up and restores `.sav` / `.bak` files, and lets you inspect the internal metadata of every save.
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Not affiliated with Unknown Worlds Entertainment or KRAFTON.
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---
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## Features
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- **Auto-locate** save folders across Steam, Xbox, Epic, and custom installs
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- **Recover** a corrupted `.sav` from its `.bak` backup with rollback
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- **Create / restore** full backups (only `savegame_*` files)
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- **Manage** UE5 Config `.ini` files — backup, restore, delete
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- **Inspect** any `.sav` or `.bak` file — full GVAS metadata dump
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- **Slot grouping** with Multiplayer / Single Player detection
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- **Playtime extraction** — displays total playtime from save metadata
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- **Warns** on name changes and mode switches before recovery
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- **Startup reminder** to close Subnautica 2 before use
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- **Transaction log** — all actions timestamped to `transaction.log`
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- **Cross-platform** — Linux and Windows console builds
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---
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## How to Build
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```bash
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# Linux
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cargo build --release
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# Windows (from Linux with mingw-w64)
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rustup target add x86_64-pc-windows-gnu
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sudo apt install mingw-w64
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cargo build --release --target x86_64-pc-windows-gnu
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```
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---
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## How to Run
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Download the pre-compiled executable for your platform from the [releases page](https://github.com/forkless/NotAlterra/releases).
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### Linux
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```bash
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tar -xzf notalterra-v0.1.3-linux-amd64.tar.gz
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chmod +x notalterra
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./notalterra
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```
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### Windows
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Extract the `.zip` archive and double-click `notalterra.exe`, or run from a terminal:
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```powershell
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Expand-Archive notalterra-v0.1.3-windows-x64.zip -DestinationPath .
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.\notalterra.exe
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```
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> You can also extract the `.zip` using Windows Explorer (right-click →
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> **Extract All**), then open **Command Prompt** or **PowerShell** in that
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> folder and run `.\notalterra.exe`.
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## Usage
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Run the binary. On first launch it auto-scans for your save folder. The menu is keyboard-driven:
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| Key | Action |
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|---|---|
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| `↑` `↓` | Navigate |
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| `Enter` | Select |
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| `Esc` | Cancel / Back |
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| `Y` / `N` | Accept / Decline in dialogs |
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### Menu
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1. **Recover save file** — pick a backup, preview metadata, overwrite the live save
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2. **Create full backup** — copies all `savegame_*` files to `NotAlterra_Backups`
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3. **Restore full backup** — overwrite the save folder from a previous backup
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4. **Inspect save files** — view all GVAS properties of any `.sav` / `.bak`
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5. **Manage UE5 Config (.ini) files** — backup, restore, or delete `.ini` files
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6. **View disclaimer**
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7. **Exit**
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---
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## Where Files Live
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```
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%LOCALAPPDATA%\Subnautica2\Saved\SaveGames\
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savegame_0.sav
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savegame_0.bak
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savegame_0_1.bak
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savegame_1.sav
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...
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```
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### Linux (Proton / Steam Deck)
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```
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~/.steam/steam/steamapps/compatdata/1962700/pfx/drive_c/users/steamuser/AppData/Local/Subnautica2/Saved/SaveGames/
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savegame_0.sav
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savegame_0.bak
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...
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```
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> For older Steam installs, replace `~/.steam` with
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> `~/.local/share/Steam` — NotAlterra checks both.
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Backups are stored in `NotAlterra_Backups\` alongside the binary.
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---
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## config.ini
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Created automatically next to the binary:
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```ini
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[alterra]
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last_path = C:\Users\...\Subnautica2\Saved\SaveGames
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last_scan = 2026-05-31 18:00:00
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disclaimer_accepted = true
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config_path = C:\Users\...\Subnautica2\Saved\Config\Windows
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```
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Delete `config.ini` to force a fresh scan on next launch.
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> Only the disclaimer flag and save-folder paths are stored — no backup
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> state or file metadata is persisted.
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---
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## Platform Support
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- **Windows** — fully tested and supported.
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- **Linux** — builds and runs, but automatic save-file detection has not been
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tested on a Linux/Steam Deck install yet. The directory layout should be the
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same, but feedback and bug reports are appreciated.
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---
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## Safety
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- Runs in your user context — no admin privileges required
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- No network connections
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- Read-only inspect mode won't touch files
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- Pre-restore snapshots created automatically
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- .ini delete requires a prior backup
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---
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## License
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MIT — see `LICENSE.md`.
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