mirror of
https://github.com/forkless/NotAlterra.git
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145 lines
6.3 KiB
Markdown
145 lines
6.3 KiB
Markdown
# Changelog
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All notable changes to NotAlterra are documented in this file.
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---
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## [v0.3.0] — 2026-06-02
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### Added
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- SECURITY.md with vulnerability disclosure policy
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- Release checklist in GOVERNANCE.md
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- 32-test integration suite (guard, config, ops, gvas, ini backup/restore)
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- Fuzz target for GVAS parser (`parse_gvas`)
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- Second fuzz target (`full_metadata`) — exercises IntProperty, DoubleProperty,
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and additional StrProperty/BoolProperty code paths
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- `fuzz/Cargo.toml` manifest with both fuzz targets registered
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- **`Set save folder` menu option** — manual path entry with clipboard paste
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support (bracketed paste mode), replaces auto-discovery as the primary way to
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set the save location
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- cargo clippy, cargo audit, and cargo-deny in CI
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- deny(unsafe_code) in library crate
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- Build script validates CHANGELOG has current version entry
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### Fixed
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- Index-out-of-bounds panic in all four GVAS property extractors
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(`extract_str_property`, `extract_bool_property`, `extract_int_property`,
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`extract_double_property`) when a property name appeared too close to the
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end of the buffer — discovered by fuzzing the existing `parse_gvas` target
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### Deprecated
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- **Auto-scan for save folders** (`Locate save files` menu item / `discovery.rs`
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module). Scans user profiles and system directories, which is a privacy
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concern. Shows a deprecation notice once per session. Scheduled for removal
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in v0.4.0 — use `Set save folder` instead.
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### Changed
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- Zero compiler warnings
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- Example dump_samples compiles and runs
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- `fuzz/target/` added to `.gitignore`
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- Fuzz targets rewritten from `#[fuzz]` attribute to `libfuzzer_sys::fuzz_target!`
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macro for nightly-toolchain compatibility
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- **No auto-scan on startup** — the application no longer scans user profiles
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and system drives for save folders at launch. Only the cached path from
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`config.ini` is loaded.
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- **Menu is always 9 items** — `Set save folder` is always visible. `Locate
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save files` is always visible (with deprecation label). No conditional hiding
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or index remapping.
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- **`ensure_save_folder()` and `get_ini_path()`** no longer fall back to
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`discover_save_folders()`. They use the cached path or error with a message.
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- **`is_cloud_path()` removed** — was only used by the discovery-era cloud
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detection path.
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- **Zero clippy warnings on CI** — fixed `collapsible_match` (6 instances),
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`empty_line_after_doc_comments`, and `manual_is_multiple_of` lints from
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rustc 1.95 nightly.
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- **`KNOWN_ISSUES.md` moved from `docs/` to project root** — reflects v0.3.0
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privacy improvements (manual path entry live, discovery deprecated).
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### Notes
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- Working copy diverged from remote after signing the previous commit
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on a different clone. Resolved via `git reset --soft origin/master`
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(no content lost, identical tree).
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## [v0.2.3] — 2026-06-01
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- 100% function doc coverage with automated check script
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- `last_path` → `save_path`, `last_scan` → `save_scan`, `config_path` → `ini_path`
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- Windows executable renamed to `NotAlterra.exe`
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- Diligence skill added for verification
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### Security
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- Logged paths truncated at `Subnautica2/` — personal paths removed
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## [v0.2.0] — 2026-06-01
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- `last_path` → `save_path`, `last_scan` → `save_scan`, `config_path` → `ini_path`
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- Windows executable renamed to `NotAlterra.exe`
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- Removed unused dependencies (sysinfo, log, simplelog)
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- Playtime zero-padded to 2 digits (`03h 05m`)
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- Header and blank rows non-navigable in pickers
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### Fixed
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- Playtime extraction on production saves (fallback byte-scan for DoubleProperty)
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- File picker column alignment and spacing tightened
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## [v0.1.3] — 2026-06-01
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- "Multiplayer" / "Single Player" used consistently throughout picker and inspector
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- Release archives moved to `builds/` directory
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- Playtime zero-padded to 2 digits (03h 05m)
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- Header and blank rows non-navigable in pickers
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### Fixed
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- Playtime extraction on production saves (fallback byte-scan for DoubleProperty)
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- File picker column alignment and spacing tightened
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## [v0.1.2] — 2026-06-01
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- Replaced process detection (`tasklist`/`pgrep`) with startup warning modal
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to avoid Windows Defender false-positive (Trojan:Win32/Wacatac.C!ml)
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- "Online" / "Local" renamed to "Multiplayer" / "Single Player" throughout
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- Date format changed to `YYYY-Mon-DD HH:MM`
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- Status bar text removed — whale-only row
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- "Back" option added to .ini submenu
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- All save/ini operations now show file counts
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### Fixed
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- .ini backup now shows OK confirmation dialog
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- .ini restore returns file count
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- Fullbackup restore returns file count
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- Dashboard stats filter by `savegame_*` prefix
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- OK dialog width padding prevents text clipping
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- File picker column alignment tightened
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## [v0.1.1] — 2026-05-31
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### Changed
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- "Recover .sav file from .bak" renamed to "Recover save file" (less technical)
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- Dashboard stats now filter by `savegame_*` prefix, matching the file picker
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- Save/Backup labels pluralize based on count
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- Zero compiler warnings (`deny(unsafe_code)`, `allow(dead_code)` where intentional)
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- Example `dump_samples` compiles and runs
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- Improved game-running exit message — explains why save files are at risk
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### Fixed
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- Background scan thread panic no longer hangs the application
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- Arrow-key navigation no longer overshoots — `KeyEventKind::Release` events filtered
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- GVAS metadata popup renders all 11 fields (was clipped to 2 because of `Paragraph::new(Span)`)
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- Header path now shows tail of path (e.g. `…\Subnautica2\Saved\SaveGames`) instead of truncated prefix
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- Confirmation popup always appears — hard `require_backup` block replaced with soft warning
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### Security
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- Game-running detection at launch and before each destructive operation
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- `.ini` delete guarded by requiring at least one `ini_backup_*` directory
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